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It's a Wild Ride | Learning That Works
Project Overview

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An outline of topics and main activities for each class and phase of the project provides the big picture.

Five phases of It’s a Wild Ride

Phase 1: Accessing prior knowledge about roller coasters. The unit begins with a short team assembly in the school auditorium to inform students about the project and get them excited about what’s ahead. Following the assembly, students begin project-related work in each subject area class that draws upon what they already know or have experienced related to roller coasters.

Phase 2: Investigating to build foundation knowledge about roller coasters. Students develop research skills in social studies, learn about technical reading and writing in language arts, and conduct experiments in math and science that build understanding about force and the laws of motion.

Phase 3: Expanding knowledge of roller coaster design from investigations. Students engage in mini architect (math), engineer (science), public relations (language arts), and researcher (social studies) tasks that prepare them for the group design challenge in Phase Five.

Phase 4: Applying knowledge to the design and construction of a roller coaster model using their mini architect and engineer experience. Students experience and connect their new understanding about roller coaster design during a field trip to a local amusement park.

Phase 5: Contributing knowledge to a group roller coaster design. Student teams prepare a roller coaster design proposal to save the Canyon Amusement Park from bankruptcy. Regular schedules and classes are abandoned as students take on one of four jobs on the design team: engineering, architecture, research, or public relations.
 
It's a Wild Ride at-a-glance

Project Phase

Science

Math

Language Arts

Social Studies


1. Accessing Prior Knowledge

Team Assembly

Roller coaster videos, discussion

Roller coaster statistics, graph matching

Sensory writing with video clips

Internet scavenger hunt for roller coaster sites


2. Investigating to Build Foundation Knowledge

Newton's Law experiments

Formulas, slope, linear equations

Technical reading, descriptive writing

3D history time-line of recreation and leisure in America


3. Expanding Knowledge

Mini-engineer experience

Roller coaster experiments

Mini-architect experience

Probeware labs

Mini-public relations manager experience
 
Business letter and career jigsaw

Mini-researcher experience

Roller coaster database


4. Applying Knowledge

Amusement Park Field Trip

At-home roller coaster project

At-home roller coaster project

Continue with Phase Three

Continue with Phase Three


5. Contributing Knowledge

Group Design Task

Engineer formulas, safety report, car design

Architect blue print and artistic rendition

Public relations multimedia presentation, group planning time

Magazine cover and stories, thesis statement for presentations



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